Minor update — 2026-09-28 11:19:19
Have you experienced targeting monsters underground being wonky or inconsistent, sometimes not working?
Well, if you have we fixed this yesterday, so download the newest client if you'd like this fixed when playing!
Many rolling updates! — 2026-09-26 12:28:07
Many rolling updates in the last days that we haven't written about here because we write about them at the OTLand thread here.
A new update is on the way; client has already been updated, and we're about to write what's new on OTLand.
Thanks for trying the server out!
Significant mini-update! — 2026-09-21 09:05:02
Thanks to the player Swirus for testing the server for a short while, reporting some bugs and giving me the motivation and interest to test the server out (remotely, I have tested it extensively locally) myself, but never uncovered most of these before!
Thanks to his report we fixed "light flashing/flickers underground" (forgot about this) as well as these due to my own uncovering:
* Huge FPS loss (down to 0 fps) moving the mouse around quickly, especially after a while; two bugs found and fixed, the loss is now 0-1 fps @ 240fps when moving mouse quickly
* Illusion effect of "walking from the wall" when spamming right click in the world viewport and stepping at same time
* Exp/hour (had forgot about this one)
* A* on client-sided improved slightly (reduced lag to almost 0 everytime the client sends its steps)
* Couldn't throw fire field runes (silently dropped) on many spots
* Red attacking square remaining when going up/down floor with target should be fixed
* Disguise tiles -> normal tile -> did not decay back to disguise tile
* NPC buying vials that contains fluids
Swirus also suggested having a larger viewrange due to black squares appearing during automatic serversave when the client allow you to step 5 steps without sync (which OTCv8 also has, I've seen this on stream many times).
We are also looking into developing a GUI updater, possibly inside the client itself since it now supports HTTPS.
Thanks for testing the server out and we will continue developing & testing the game out for future development.
Test Server launched! — 2026-09-19 12:41:29
The Test Server has launched and we have started advertising it since today only for a few minutes before this news was published European time (UTC).